![]() ![]() There are some more advanced means of sharpening involving frequency separation, HDR toning, etc. Sometimes Photoshop's sharpening is too harsh and has less control than Lightroom's, but you can duplicate your image, sharpen it, and then take its opacity down by 50% to lessen the effect before flattening and downsizing. BUT, before you downsize, you can play with some simple adjustments (levels, curves, sharpening, etc.). Create Quick Custom Lighting with Keyshot HDRI Editor. The Blur function has been added for the background. So please un-check the light studio option and try to open the internal HDRI editor. Daz3d Hdri Tutorial Designed by Val Cameron from Dreamlight. Blender Rotate Hdri ) There are few simple steps for seting up hdri. When you finish stack the beauty pass and the caustics pass in Photoshop and set the caustics one to linear dodge. Enable Caustics in the Settings tab and when rendering set them to a higher value (you can override the default maximum of 10 to up to 100). But you need an extra license for light studio. For this pass set the HDRI brightness to 20 or less. ![]() On downscaling, really it's just a matter of opening it in Photoshop and changing the image size (down by 50%) "Image" => "Image Size." and then usually selecting "Bicubic (Sharper Reduction)" as your algorithm. That option opens the HDR light studio software instead of the regular HDRI editor from Luxion. The bridge alone costs 149, while the HD and Pro versions of KeyShot for ZBrush cost 200 and 400 respectively. Zbrush & Keyshot Character Rendering Tutorial - Alien Creature Design HD Edge-CGI 3D Tutorials and more 120K subscribers Subscribe 114K views 7 years ago Zbrush & Keyshot Character Rendering. Creating a Dramatic Scene with a HDRI in KeyShot Liam Martin 13.3K subscribers Subscribe 1.6K 47K views 2 years ago Level: Beginner. The "Dust & Scratches" approach in Photoshop for denoising is a lot better (you can do a search on this forum, there are a few posts about it). The Pro version of KeyShot for ZBrush adds high-end functions such as render passes, additional presets, animation, an HDRI editor and more. Yeah I'd definitely leave Denoise off in this context, I'm honestly not super stoked on its results in general. ![]()
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